Houdini Firestorm Tornado 2

Houdini Firestorm Tornado

I'm trying to apply what I learned in Maya for Houdin. The normal tonadoon I created based on a second cup-shaped pipe having a fuel credit. Three interference microscopes were used to try to get the tornado details, but still look sticky. Only after you have created and added a lens pattern on the Doll, the sim looks better.

Thanks also to Steve Knipping's volumetric rendering tutorial:

The album will be purchased with a license from CineudinGeek.